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namepublisher(developer)year arrow_downwarddescription
Alien Destroyers Program Power1982 labelimageminimize
Alien Dropout Superior Software1982 labelimageminimize
Arcadians Acornsoft1982Arcadians is based on the arcade game Galaxian where you control a spacecraft at the bottom of the screen, moving left or right, blasting aliens above moving in formation. As you blast the aliens, some will swoop down in groups dropping bombs trying to kill you and they can be avoided or shot. If you are touched by an alien or it's bombs then you lose one of three lives and once the aliens have all been destroyed then you attempt to destroy them again. Two players can play and each player takes it in turns when the other player loses a life.
[Moby Games]
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Asteroid Belt Computer Concepts1982 labelimageminimize
Asteroid Storm Program Power (Elliot Software)1982 labelimageminimize
Beebmunch IJK Software1982 labelimageminimize
Breakout IJK Software1982 labelimageminimize
Breakthrough  Personal Software1982 labelimageminimize
Centipede  Superior Software1982 labelimageminimize
Frogger A&F Software (author)1982 labelimageminimize
Galaxians  Superior Software1982 labelimageminimize
Galaxy Wars Bug-Byte1982 labelimageminimize
Invaders IJK Software1982 labelimageminimize
Meteors Acornsoft1982Steer your laser-ship through a hail of meteors smashing them with your laser bolts as they hurtle towards you on all sides. Avoid being hit by the missiles from hostile flying saucers which fire at you as they pass. Your ship is equipped with as many laser bolts as you can fire and as a last resort you can escape through hyperspace.

Complete with sound effects and table of Hi-scores.
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Monsters Acornsoft1982 labelimageminimize
Planes A&F Softwar1982 labelimageminimize
Planetoid  Acornsoft1982Action stations! The Aliens are landing! Flying over the planetoid surface your laser-ship speeds to the rescue, firing laser missiles and dodging the enemy and their shell-fire. Save the life-forms while fending off raiders, mutants, bombers, cruisers, spores and megacytes. Lightning reflexes are required to play this game - the fastest every seen on a micro!

Complete with sound effects, full colour graphics, and table of high scores.***
[4]***
[4]
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Snapper Acornsoft1982Guide the Snapper through the maze eating dots and fruit while trying to avoid being eaten by the creatures that chase you. If you eat a flashing dot the creatures become edible - eat them quickly before they revert to snapper-hunting mode. The game gets progressively faster, and with higher scores as the fruit increase in value. You must survive thirteen screenfuls before catching a glimpse of the ultimate prize - the Acorn, worth 5000 points!

This game is fully compatible with either keyboard or joysticks, and includes score and ladder of high scores, magnificent colour graphics and full sound effects. (Also suitable for black and white television).***
[4]***First released with sprites that looked like the original Pac-Man and the ghosts. Subsequent releases changed the sprites.***
[4]
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Space Fighter Superior Software1982 labelimageminimize
Space Invaders Bug-Byte1982 labelimageminimize
Space Invaders Pro Software1982 labelimageminimize
Swoop Micro Power1982 labelimageminimize
3D Munchy MRM1983 labelimageminimize
Airbrush  Soft Hits1983This game originally appeared as a type-in listing in "Which Micro & Software Review" magazine number 10 in 1983.
The game was titled "Painter" and was only credited as author by Shingo Sugiura.
The only differences between the type-in listing and the commercial release are some minor drafting changes in the intro, and the addition of a high score table.***
[4]
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Alien Swirl Program Power (Amcom)1983 labelimageminimize
Android Attack Computer Concepts1983 labelimageminimize
Atic Atac Ultimate Play The Game1983INTRO
I never did believe in Ghosts or Monsters... Not until now, not until the Main doors of the Castle closed and locked themselves behind me... There's no key here!!! I'm trapped!!! HELP!!!... HEELLLPPPP!!!!... No-one can hear me... I'm alone... Why do the doors open and slam shut??!!... Is anybody there??... HHEELLLLPPPP!!!!... I can see strange shapes materialising on the other side of the room... Evil eyes glaring at me... Footsteps... Somethings coming down the corridor... Something large... Something cold... I must run quickly... QUICKLY... HHEELLLLPPPP!!!!... I must escape before it's too late!!!!!

THE CASTLE
Now that you have been trapped in the evil haunted Castle, your object is to find the hidden Golden Key of A.C.G. and escape via your only exit, the Main Doors.
The Castle consists of 5 floors, including the 'Atic' and the caverns, which contain countless rooms.
Within the many rooms you may find furniture, food, drink, objects, Ghosts, Ghouls and Monsters.
Eat and drink sparingly so that you do not deplete your food supply.
Collect and utilise any objects you find to your best advantage, be wary of slamming doors and working trapdoors which will try to trap you and avoid contact with all the Ghouls and Monsters, as each of these will use their best endeavours to hamper your search.

YOUR WARRIOR
Each of the characters, Knight, Surf and Wizard, are armed with their own specific weapons, individual movement type and use of one set of secret
passages, unbeknown to the others.***Classic 8-Bit game, you have to explore the castle searching for three pieces of a key so you can escape.
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Atom Smasher Romik1983 labelimageminimize
Attack on Alpha Centauri Software Invasion1983 labelimageminimize
Birds of Prey Romik1983 labelimageminimize
Blagger Alligata1983Blagger is a platform game where you must collect all the keys to progress to the next level, rather like Manic Miner. labelimageminimize
Bouncing Bug Usborne Publishing1983Bouncing Bug may be found as a type-in listing in Understanding Computer Graphics. A free PDF of the book is available for download from Usborne Publishing (scroll to near the bottom of the page). labelimagesubject
Break-Out  Ganymede1983 labelimageminimize
Brick Layer  Pan Books1983Published in the book Sixty Programs For The BBC Micro by Pan Books Ltd, in association with Personal Computer News.
The book contains the following description:

You are in control of a small aircraft which flies across the top of the screen. From the bottom of the screen, a large wall is being built up which will eventually fill the whole of the playing area. The object of the game is to drop men out of the aircraft, aiming to plummet them through gaps in the wall to the bottom of the screen. If a man should hit any part of the wall then a life will be lost. In order to create gaps for the men to drop through and to prevent the wall advancing too far up the screen, you also have the option of dropping bombs which blow sections of the wall away.
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Bug Blaster Alligata1983 labelimageminimize
Bug Bomb Virgin Games1983 labelimageminimize
Bumble Bee Micro Power1983 labelimageminimize
Caterpillar IJK Software1983 labelimageminimize
Chuckie Egg  A&F Software1983There exist a ROM image of a Chuckie Egg 2 for the BBC Micro. But thats just a Chuckie Egg mod and not a port of the official sequel. labelimageminimize
Cosmic Asteroids Alligata1983 labelimageminimize
Cosmos R.H. Software1983 labelimageminimize
Crazy Painter  Superior Software1983 labelimageminimize
Croaker Micro Power1983 labelimageminimize
Cruncher Virgin Games1983 labelimageminimize
Cybertron Mission Micro Power1983 labelimageminimize
Danger UXB  Program Power1983 labelimageminimize
Demon Decorator  Micro Power1983 labelimageminimize
Digger Visions Software Factory1983 labelimageminimize
Eagle Empire Alligata1983 labelimageminimize
Escape from Orion Hopesoft1983 labelimageminimize
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